Greatness awaits in video games, not real life

This is a fun video advertising the Sony Playstation.

I like it, but I think it highlights a challenge that our up-and-coming generation is going to have with life.

Real life is not as rewarding as video games. Therefore, why bother participating in real life?

Sure, sure. I know. With video games there’s a feeling of success. There’s a rush of adrenaline when you kill that final boss. I totally get that. I’ve killed the devil, myself.

But it’s pretend. It’s not real. You didn’t actually kill a dragon or take down the mob boss or the alien hordes—even if you feel like you have.

I know you know that, but the problem arises because of how it trains our minds to work.

You see, it may feel like we’ve done something incredible, but we haven’t.

In reality, what we’ve done is learned to perform some tasks that were designed to be manageable and doable by degrees to provide the illusion of accomplishment. We haven’t killed a dragon. We’ve been led by the hand through tasks that while successively more difficult were formulated by the game designers to be manageable. They wanted us to like their game, after all. Who can blame them?

And maybe it was difficult. We couldn’t have defeated that dragon without all that work. But the problem is that it was designed to be manageable. It was designed to lead us along until you succeeded. It was designed with our success in mind–and to make us feel that rush.

In a sense, we did in fact slay dragons. We did, in fact, uncover the government conspiracy to turn us all into frogs. We did, in fact, defeat the aliens. And that’s pretty satisfying.

Here’s where there’s a problem. The feeling of accomplishment in real life isn’t anywhere near as great for the amount of work you do.

At some point a kid is going to think something like this:

  • I’ve spent an hour a night for the last week playing basketball, and I still miss 50% of my shots. I could have been slaying dragons.
  • I sat in this class and learned first aid so I could get this crappy little badge? I could have been racing Lamborghinis in Italy.
  • I’ve worked six months washing dishes and earning $8 an hour, and you’re promoting me to fry cook? I could have spent that time dismantling an alien civilization.
  • I studied 2 hours last night, and got an A- on my test. Pshaw! I could have been creating worlds.

The adrenaline rush—the reward—for video games, is so much greater in the short term, that it’s easy to trade work (or even play) with long-term rewards for those short-term rewards. So, kids will want to disengage from real life, spend their time doing things that–while contrived and fake–provide a fair amount of emotional reward.

Without good parenting, it could be rough on them when it’s time for real life.